Fully EV 1.0.2 Compatible! /// Uses Stormbringer*!
Started by Kristoffer Andsten, many have joined since. Scroll to bottom for list.
Thank you for downloading Astex 2.0. I hope that you will be satisfied with what it offers. I sure have got MANY replies about earlier versions, and not a single one were negative. Enjoy
Requirements:
Astex 2.0 is a plug in for Escape Velocity 1.0.2 or later(?). The game itself requires a 040 or PowerMac(Well, not according to ambrosia, but if you are actually PLAYING it, you will want one of those), and about 9(!) megs of memory. You may have to increase the "Maximum memory" field (In the Escape Velocitys "get info" box in finder), but I have tried it without any problems on the standard settings. NOTE! If you are using several plug ins, not just Astex, you should defenitly increase the maximum memory.
What it will do/features:
§ Add a new system(The Astex #1), with two new spaceports.
§ Add some new weapons(fairly well-balanced to fit the EV universe).
§ Add a lot of missions(I hope that you'll enjoy them).
§ Add a new ship(The astex hulk). Now, people seem to LOVE this one, for reasons yet unknown. If you have any idea about the reason of this, mail me. The best reason will be in the next ReadMe.
§ Other features I forgot to mention(or left for you to find out).
§ Added FULL stormbringer* support.
§ Numerous bugs, I bet ; )
FAQ:
§ Q : Er... there are five plugs, not one...
A : Yea... If you want you can just use parts of the astex. Say you like the Hulks but don't give a damn about the missions. Just pop the astex outfit into your plugin folder. Want everything except for the ships and weapons? Just take astex main and astex missions instead of everything.
§ Q : There is this group of missions with no proper end...
A : I know... the end will be rather... explosive, and will require that systems shall disappear. Now, there seems to be a bug in EV with that part. Sooo the end of that will have to wait until EV 1.0.3. Sorry. (note : as soon as this is working, there will be 5 or six new missions... with a GREAT story... but that too will have to wait =)
§ Q : The weapons are totally meaningless!
A : No they aren't. Properly used they can be devastating. Tip : The force field may be useful when kicking alien butt.
Changes since last release/Version history
-Since last release(1.7)
§ Dropped a test planet.
§ Added new missions.
§ Changed the Hulk slightly.
§ Finally got around to port all those 1.5 missions as well as including some new ones.
§ Changed the name from "The Astex" to just "Astex"
§ Added Astex fuel refinery
-Version History, reverse chronological.
1.7 Added EV 1.0.2 compability(Only released as an update)
1.6 Added sounds for some weapons, added Stormbringer* compability.
1.5 Added a LOT of missions, made better hulk graphics, added the weapons.
1.2 Added missions, bug fixes.
1.0 Initial release, contained almost only the Hulk.
Who did what?
There are several people involved in Astex. I am not getting in very deep on who did what missions and such, but I hope I gave you all (Thank you guys) due credit.
Graphics:
Every single graphic that you find in Astex is done by me. If you want to use them in your plug/s, mail me, and I'll discuss the matter with you.
IMPORTANT EXCEPTION
The wonderful black hole image is done be Jon Reisenweaver, not by me. It sure looks great huh? Thanks Jon.
Missions:
Myself (most mission computer missions)
Jon Reisenweaver (most bar missions)
Jesse Shrieve (some good missions)
Other ideas:
Various persons contributed to this one. To many to mention actually. You know ho you are. Thank you all.
* Stormbringer as a way to make plugins compatible with each other. Astex is the only plug using that right now, but at least you can use any part of astex you want =)